Culture

  • Apotheosis: As with most places on Malaan, the Apotheosis looms large in the minds and in the culture of the No Man's lands. The main effect on the people of these lands is that the lords abandoned the realm leaving those who could not, or would not leave, without their hereditary lords and well funded temples. The near anarchy that followed a generation after the Apotheosis and the war against the Fallen gods ravaged the lands. But, for the most part, that is in the distant memory, the ancient past. The time before is considered in an almost mythic way the stuff of legends.
  • Religion: The most important thing to think about with regard to religions is that the No Man's Lands are in the shadow of the Faithful Realms (the Holy Lands, the Pays Sacres). The gods live near enough one could visit them, and indeed, some do. "The gods" always refers to the Deh'wheri gods, "The Goddess" always refers to Velrey, the Queen of the Gods. The Fallen gods, the Earth Walkers, and other divine beings are universally treated as monsters, powerful and frightening monsters, but monsters. The only gods are those living in the Faithful Realms. That said there are Heroic Cultists (so long as they limit themselves to the 'monstrous gods'), non-human Selaye, and cults of the walkers are out there, and except for the latter treated more as oddities than dangers. The Cultists who follow Walkers are treated as dangerous occult societies. This applies to most Warlocks as well.  
  • Nobility: Most people in the Cape are hostile to the idea of nobles, given that they were abandoned by them in such groups. That said, a handful of noblemen and women did right by their subjects and these attitudes vary depending on the locality. Foreign nobles, particularly Enduirian, are viewed with skepticism, but if deemed loyal to their people, they may be respected, even venerated. That said, a foreign noble best not assume any privilege in the Cape, and be ready to spend much coin to keep the people's good graces. 
  • Racial Relations: The Cape has long had a diverse population, mixed raced marriages, and long standing trade relations. The elves of Deiçaeseldé hold a special place in the hearts of the Capish folk. When the Fallen Gods appeared in the Cape and other areas of the No Man's Lands, the Elvish army was prepared. Whereas the Faithful Realms were occupied by welcoming their gods, and the hordes of pilgrims and immigrants, the Elves had no interest in either, but they did act against the dangerous beings that appeared over the lands. The elvish armies were relentless and thorough. During the entire process they made no effort to conquer the peoples that they rescued (though some would have liked it if they had). Freeport is also home to a fair population of Gnomes and Goblins whose realms were decimated in the Apotheosis.
  • Law: The people of the No Man's land know no formal laws. Property, life, and reputation are valued, and protected by a informal system of individual action, family, business associations, criminal organizations, and guilds. People are strongly encouraged to work out their differences, and where there are irreconcilable differences, these tend to be resolved by appealing to either more powerful parties, or occasionally to popular opinion. In same cases it is resolved with violence or magic, and that is just the way of things.  In rare cases the dispute may be taken across the sea to Jureline, the seat of Peruul, the God of Judgment, his decrees are final and therefore rarely sought. It is possible to send for a Cleric of Peruul to come and arbitrate as well. The focus is on justice, not the law.
  • Nabon - it is not unheard of to come across a mysterious humanoid with pale skin, lifeless eyes and an odor of decay. The Nabon were once human, technically they are undead, but undead granted life by the will of the gods, and imbued with a semblance of the past personality by the anagenic waters of the Nabos, an ancient lake now submerged under the Sea of Swords. While most undead are anathema to all good people, the Nabon are sacred. They do not prey on humans, and their wisdom is reknown. While, few among the living feel comfortable among them, especially when they feed on raw flesh, most hold them with a special reverence.

Culture

No Man's Land Stephen_Scholz Stephen_Scholz